Advanced Hunting System
A realistic and immersive hunting experience designed for serious roleplay servers. Track wildlife using binoculars, identify animal characteristics, harvest animals for rewards, and compete with other hunters through a weight-based leaderboard system.
Core Functionality
Use binoculars to identify animals from a distance. Instantly view animal name, ranking, age, and sex before deciding to take the shot.
Every animal spawns with randomized characteristics including weight, rank, age, and sex, creating a realistic and varied hunting experience.
Purchase essential hunting gear including binoculars, knives, and equipment through an integrated hunting shop interface.
Harvest animals to receive meat and materials based on species and animal quality.
All harvested animals are logged with their weight and ranking. The leaderboard sorts by highest weight first, encouraging players to hunt rare and trophy animals.
Features
- Spot animals using realistic binocular mechanics
- View animal name, ranking, age before harvesting
- Randomized animal stats including weight and quality
- Integrated hunting shop for equipment and supplies
- Harvest animals for meat and materials
- Persistent leaderboard tracking harvested animals
- Leaderboard sorted by highest weight first
- Encourages competitive trophy hunting
Security & Escrow
This resource utilizes FiveM Asset Escrow to protect core logic files.
- Configuration files remain fully accessible
Requirements
QB-Core
oxmysql
Built for immersive roleplay servers that want a realistic hunting experience. Players are rewarded for patience and skill as they track, identify, and harvest the highest quality animals to secure their place at the top of the leaderboard.