Advanced Locker System
A fully featured locker system where players can purchase storage units, renew contracts, and share access. Configurable for multiple locations, with automated contract expirations and reminders through phone systems.
Features
Players can purchase locker units with configurable contracts. Contracts must be renewed periodically, and lockers expire automatically if payments are missed.
Fully configurable for multiple locations across the server, allowing different pricing, capacity, and locker layouts per area.
Compatible with QB-Inventory, PS-Inventory, and Codem-Inventory for seamless access to player storage items.
Players receive notifications about contract expirations through QB-Phone or LB-Phone integration, ensuring timely renewals.
Lockers can be shared with nearby players, giving multiple users access to open and use the locker without transferring ownership.
Server owners can fully configure pricing, contract durations, locker capacities, and multi-location setups in the config files.
Admin Panel
A dedicated admin interface allows staff to manage all locker units across the server.
- View all lockers and their owners
- Open or delete any locker
- Monitor contract expiration dates
- Full permissions-based control for staff
Compatibility
QB-Core
QB-Inventory
PS-Inventory
Codem-Inventory
QB-Phone
LB-Phone
Requirements
oxmysql
Built for serious roleplay servers requiring configurable locker systems, contract management, multi-location support, and full administrative control with sharable access and inventory integration.