Advanced Locker System
A fully featured locker system where players can purchase storage units, renew contracts and share access. It is configurable for multiple locations and handles automated contract expirations and reminders through phone systems.
Features
01Locker purchases and contracts
Players can buy locker units with configurable contracts. Contracts must be renewed periodically, and lockers expire automatically if payments are missed.
02Multi-location support
Configure multiple locations across the server, with different pricing, capacity and locker layouts for each area.
03Inventory integration
Works with qb-inventory, ps-inventory and codem-inventory for seamless access to stored items.
04Phone reminders
Players receive contract expiry notifications through qb-phone or lb-phone, so renewals don't get missed.
05Sharable lockers
Share a locker with nearby players, so several users can open and use it without transferring ownership.
06Configurable settings
Set pricing, contract durations, locker capacities and multi-location setups in the config files.
Admin panel
A dedicated admin interface lets staff manage every locker unit on the server.
•View all lockers and their owners
•Open or delete any locker
•Monitor contract expiration dates
•Full permission-based control for staff
Framework
QBCoreQbox
Dependencies
oxmysql
Built for serious roleplay servers that need configurable locker systems, contract management, multi-location support and full admin control, with shared access and inventory integration.